Blitzkrieg Rules with Q&, Rules, MB, , or in combination to supplement or replace Avalon Hill Blitzkrieg rules. Blitzkrieg published , by Avalon Hill Company. Blitzkrieg http://zho. ยท Blitzkrieg Rules – Download as PDF File .pdf), Text File .txt) or read online. Game rules for long out of print wargame Blitzkrieg by Avalon Hill (

Author: Malrajas Fenrilar
Country: Armenia
Language: English (Spanish)
Genre: Marketing
Published (Last): 18 October 2005
Pages: 203
PDF File Size: 10.70 Mb
ePub File Size: 4.83 Mb
ISBN: 552-9-49134-250-7
Downloads: 10495
Price: Free* [*Free Regsitration Required]
Uploader: Bragul

No it would not be unachievable. Hopefully you can find a way around this. Like I said the only thing that I can think of that would have any effect on the program is the number of units, Types, size of the units and those things that suck up memory, and cpu use.

Bllitzkrieg Game Design: TripleA has no rules for ZOC’s, advance after combat, flank attacks and the like.

I do that you for the input, and you do bring up some points. It seems like you have interesting features planned, and my point was just that for hexes you will need something creative for units or the game will be horribly boring hilk experience TripleA’s movement features have a tendency towards certain behaviors. A good example is Tactics Campaign, its a balanced game with some room for strategic variety, but its just not very exciting; you can often take your avaon turn for them because the best move is pretty obvious.

I will reconstruct the coordinates and add them to all modules later. I never played, but my father has, Anyway I’m Going about to create it. And dealing with that is not something that has been a real holl that I recall.


Doing this game in any game development system is going to take more code, and cpu use then then original Axis and Allies game, that is just a fact of life.


Nor am I trying to demean anyone or their “Misconceptions”. You start off with basic Infantry and Armor It has a bunch of add ons Even swimming tanks. I am not attacking anyone nor their concepts, ideas.

The following modules are posted:. Played those for tons of hours. Actually have the game in a shed somewhere.

In reply to this post by hepster. The below picture shows the original game board map. In reply to this post by HardThunder Battle for Germany is another classic hex and counter game, but it would need at least to be rescaled or the Russians would just walk through the German line in the East.

You will find it much easier than trying to do a map by hand. Free forum by Nabble. But I dont see having any of that stuff here at this time. I have no issue with that. I really do not get why so many objections. TripleA has some support of stacking limits, but the AI does not really handle it. Have you done anything more with this concept since August? I really not good with these, i just like making maps, and small stuff. Battle for Germany would be of more interest to me.

Blitzkrieg Module System Rules. You can save your progress part way through, and all you really need to start is a map image just stick some other maps flags and units in, this part is easy to change. To really get something interesting going you will need some very unconventional combat, I think.


Blitzkrieg published 1965, 1975 by Avalon Hill Company

My first thought is that it looks fairly easy to implement, depending on what the combat system is. Nor am I trying to turn a Truck into a pumpkin.

As for combat multipliers. Blitzkrieg has a stacking limit.

Blitzkrieg | Board Game | BoardGameGeek

TripleA is an area movement game, Now of course these areas could be hexes and there are some TripleA mods that are hex-based. I can post all the data, and would love to work with someone on this glitzkrieg. However, the map of a hex and counter game generally has many more hexes then an area movement game. For instance, on that battle of moscow map, my first thought is that the territories on the flanks are much less valuable than the center territories. I am Very good at G-2,3 and 4 but 4 is very boring to me.

Avalon Hill game, Blitzkrieg – Slitherine

I could go a great deal into thatand will in another topic. Search everywhere only in this topic. First I bliitzkrieg nothing about a map maker 2. You can also see Dunnigans thinking in later games. Either way it posted my message twice. I suspect that a direct conversion of Blitzkrieg will not be interesting to play. In reply to this post by HardThunder. Be cool to play it again. I suggest trying a smaller game than Blitzkrieg first to see if you can resolve these issues.

Just having the minor countries build was something that blitzkridg changed things. Blitzkrieg Fighter Mission Charts.

Previous post: