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RayFire Trace object allows you to trace images into fragments. RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance.
Allows to use Shapes as stensil to fragment objects. After a year you can Upgrade your license and get one more year. Interactive realtime Voronoi shatter modifier. Creates voxels using geometry volume.
Tetrahedron based damaging tutkrial fragmentation. Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally!
Includes one year of support and maintanance. RayFire Educational Educational license provides access to all released features. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free.
RayFire Cache Maya Full license provides access to latest build. Animated 3D Cracks inside refractive object. RayFire simulation and fragmentation technical demonstration. RayFire paid for itself with one push of a button. Adds detalization to simple geometry and makes them much more realistic. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier.
Blizzard used RayFire for Diablo 3 cinematics.
Rayfire Tutorial – Lagspike
Each fragment can be demolished further with proper amount of collision strength. It will be enough to watch one hour of video tutorials to start using RayFire in tutorail projects. Easy to Learn, Easy to Use.
Ability to draw cuts over your objects by mouse. It is fully functional and has no limitations, but it is for learning rqyfire only. Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by PhysX engine, except Constraints.
I have never witnessed a faster development cycle of a production tool outside of a studio. Image tracing to fragments.
RayFire Full Full license provides access to latest build with all released features. We really want you to start use RayFire and have Fun from it as 3de as possible so just Install it and Use.
RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency.
Allows to cache geometry and animation in single file to store it outside of scene. Allows You to create all kinds of explosions. Groups simple fragments into more complex clusters. Advanced Slice modifier with all features You may need. RayFire Asperity modifier allows you to add detalization to simple fragments. Allows to quickly fragment geometry to Bricks or Stones. Rocksteady Studios used RayFire for Batman: Customers of builds 1.
New feature in build 1. New feature in this build is Shatter modifier. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a integral weapon in our arsenal!
This is a must have tool for adding chaos to your effects shots. Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring 3dss and left pure fun.