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Rayfire Tutorial – Lagspike
Image tracing to fragments. Allows to quickly fragment geometry to Bricks or Stones. Easy to Learn, Easy to Use. I have never witnessed a faster development cycle of tutoial production tool outside of a studio.
New feature in build 1. Groups simple fragments into more complex clusters. RayFire Full Full license provides access to latest build with all released features.
Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally! Advanced Slice modifier with all features You may need. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun.
Tetrahedron based damaging and fragmentation. Allows to use Shapes as stensil to fragment objects.
Ability to draw cuts over your objects by mouse. Rocksteady Studios used RayFire for Batman: RayFire Upgrade Upgrade provides access rayfre latest build and one year of support and maintenance. RayFire simulation and fragmentation technical demonstration. Blizzard used RayFire for Diablo 3 cinematics. RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency.
After a year you can Upgrade your license and get one more year. Allows You to create all kinds of explosions. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a integral weapon in our arsenal! Customers of builds 1.
RayFire Educational Educational license provides access to all released features. RayFire paid for itself with one push of a button.
Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. It is fully functional and has no limitations, but it is for learning purposes only.
It will be enough to watch one hour of video tutorials to start using RayFire in your projects. Includes one year of support and maintanance. RayFire Trace object allows you to trace images into fragments.
Each fragment can be demolished further with proper amount of collision strength. New feature in this build is completely new advanced dynamic simulation workflow which based on Bullet object and Rigid modifier. Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by Tutorrial engine, except Constraints.
Animated 3D Ryafire inside refractive object. Allows to cache geometry and animation in single file to store it outside of scene.
New feature in this build is Shatter modifier. We really want you to start use RayFire and have Fun from it as soon as possible so just Install it and Use. RayFire Cache Maya Full license provides access to latest build. RayFire Asperity modifier allows you to add detalization to simple fragments. RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free.
Adds detalization to simple geometry and makes them much more realistic.
Allows to fragment geometry into bricks and provides wide variety of options to control bricks layout. Creates voxels using geometry volume. Interactive realtime Voronoi shatter modifier. This is a must have tool for adding chaos to your effects shots.